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How To Add New Motors To RockSim

There are two ways to put new motors into RockSim. The first is to download the files directly from the internet, and the second way is to input the data manually into RockSim using the engine editor (called "EngEdit") program that comes bundled with RockSim.

Downloading from the internet is the preferred way for most modelers, as most people feel more confident that the data files created by others is somehow more correct. That's not necessarily true, which is pointed out in Peak-of-Flight E-zine Newsletter #139.

The files that RockSim v7 uses are in the standard rasp.eng format. This is a text format that has been around for at least 10 years. It is easy to decipher with a text editor program too. If you want additional information about the format, please read:
Peak-of-Flight E-zine Newsletter #139.

RockSim v8 uses either the RASP or the new RockSim XML format (.rse). The .rse fomat can store extra information about the motors, such as the type of engine it is (single-use, reloadable, hybrid). The new Engine Editor that comes with RockSim v8 will convert RASP format to .RSE format.

Here are a list of places where you download motor files:

The most important thing you must do is to put the downloaded files into the "DATA" folder of RockSim (If they are zipped, you must unzip them first).

For RockSim version 1 to version 7

After the files are placed into the "DATA" folder, the next step is to run the engine compiler program (called "CompEng"). The compiler does two things. First, it merges all your motor data files into one big file, and second, it creates a mass depletion curve for each of the motors. Finally, it stores the compiled file in a place where RockSim knows to look for it.

When running the engine compiler, it is important to compile all your motors, not just the new ones. If you don't, only the new motors will show up when you go to load a motor into a rocket. The old ones will have disappeared. But you can always go back and recompile your engine database again to get them back.

The biggest problem that I have seen by far is that users forget to place or save the engine files into the "DATA" folder. If you don't do this, the compiler program won't find the new motor. It only looks in the "DATA" folder for motor files.

The final step is to restart RockSim. This will load the new compiled engine data file into the program. If the program was running, instead of quitting and restarting the program, you can go into the "File" pull-down menu, and select "RELOAD ENGINE DATA."

That's it! You should now be up and running with your new motor files.

see video on loading motors. Click here!
Watch how easy it is to install new motor files into RockSim. This works for all version of RockSim!

Download the QuickTime movie file now. Click Here. (13.9 MB)

Requires: QuickTime player from Apple Computer. Download it free! Click Here.

For RockSim version 8

After the files are placed into the "DATA" folder, go to the "File" pull-down menu, and select "RELOAD ENGINE DATA." You'll see a dialog box like the one below, which will allow you to choose which motors files RockSim will use.

Engine Selection Screen

There is no compiler for v8. Just select the files you want to use!

That's it! You should now be up and running with your new motor files. See a quicktime video of this simple procedure, Click Here.

Manually Entering Motor Data
If you choose to enter the data manually, you'll be using the EngEdit program in a step prior to compiling the new motor files. This program is pretty basic to use, but it does come with its own help manual. You'll find that manual in the same folder as the EngEdit program.
Download Engine Files Now:

I searched the internet and came up with as many motor files as I could find. I even created a couple dozen motor files so that this is a COMPLETE list of every motor on the NAR/TRA/CAR combined motor list (as of July 24, 2004). There are also a few new ones that are in the process of certification that may not be on the combined list yet. This file contains 363 different motors, and is current as of March 3, 2005.

General Notes:

  1. Plugged motors are designated in these data files as having a delay of 100 seconds. Why? Because the RASP.eng format does not support a plugged engine.

  2. Aerotech is in the process of converting to molded casings for a lot of their 29mm single-use motors. The file contains the thrust curves for the new molded-case motors. This includes: F20W, F23FJ, F42T, F25W, F26FJ, F50T, F38FJ, G40W, G80T.

  3. The NAR/TRA/CAR combined list also included motors by Rocketvision and PML. These motors are duplicates of those made by Aerotech, so they were not included on this list.

  4. Apogee Components does not certify the data is correct. User assumes all responsibility. Apogee does not receive payment from any manufacturer to include their motors in this database; so it is NOT my job to make sure that this data file is up to date. You should contact the manufacturers directly for current motor data if you can't find a particular motor file in this list.

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This page last updated on: 11/26/07